Iridescence

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Project Name: Iridescence - Big City Lights
Clients: Gold Coast City Council (as IKONIX)
Year: 2022

Tools Used:

  • Unreal Engine
  • TouchDesigner
  • Blender
  • CloudCompare
  • Audiovisual Installation
    Iridescence was an audiovisual installation for the Big City Lights festival. A side alley in a Southport street was lined with LED strips while an animation played through the strips in time to a music piece composed by a local artist.

    My Role
    To 3D scan and process the alley, to create a realtime previsualisation scene in Unreal Engine, to create an animation in time to music using TouchDesigner