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Project Name:  Interactive Virtual Aquarium
Clients: Dreamworld (as IKONIX)
Year: 2023

Tools Used:
  • Unreal Engine 5
  • Blender
  • Arduino (C++)
  •  

     

    Interactive Installation
    A permanent installation at the Gold Coast theme park Dreamworld, this installation sees users interact through both a ~100 touch screen and three physical buttons. The environment can transition from day to night, and many elements can be interacted with, such as opening the chest, tapping the snails off the glass and fish following your finger.

     

    My Role

    Designing and building the environment, sourcing and creating assets, programming touch screen and button interactivity, programming Arduino to read button presses and send serial commands to Unreal Engine.